An Hour to Kill
Introduction:
Come and be a part of James Bond's last adventure. James is on his last mission before retirement when he went missing. You, England's best agents must figure out a way to get through all the security systems in Military Intelligence (MI-6) and the vaunted training facilities and danger room. Your mission, should you choose to accept it agents, is to find out what happened to Bond on his final mission?
Location: Exit Game
Parking: Free underground and outdoor parking
Price(s): $32 per person
Date Completed: June 6, 2018
Number of Escape Artists: 5 (including 3 newbies)
Hint System: Unlimited via Walkie Talkie
Success Rate: 35%
Result: ESCAPED! - 52 minutes
Creativity: 4
Difficulty: 4.5
Immersiveness: 4
Fun Factor: 4
OVERALL: 4
Note. For OVERALL means, 1 = WTF?; 2 = Take a gander; 3 = You can book it; 4 = You should book it now; 5 = OMG! You should've booked it yesterday!
Summary
- Recommend 3-5 escape artists
- James Bond Theme!
- Linear puzzle flow
- Gross motor puzzles
- Teamwork, teamwork, teamwork
- Difficult for beginners
This was my first time at Exit Game and I was expecting a great experience considering that this room was rated very highly by Escape Room Tips.
First Impressions
The free parking was convenient and plentiful. The escape room is located on the bottom floor of the complex next to an internet cafe. Upon entering the lobby, Tim, our GM greeted us. He had a very chill demeanor. The lobby had a lot of tables and chairs as well as board games just in case you had a long wait before your escape room. Two of our members arrived late. It was no problem for Tim! He waited for one of them and the other one was let into the room after we finished the first phase of the escape room. We appreciate his patience!
Puzzles
The puzzle flow was linear for the most part. I've noticed that A LOT of teamwork was required for some of the puzzles in this room. I encountered reviews exclaiming how difficult this room was for 2 people and I understand why. I still believe this room can be done with two people with communication, problem-solving and some agility. Other than agility, some puzzles need gross motor skills, so be prepared use your body! I enjoyed the puzzle set especially because it was James Bond-themed! Beginners would have some difficulty with this room.
Immersiveness
Loved how well-built the room was. Evidence of wear-and-tear was visible in the room, however, that did not take away from the fun factor of the escape room. Loved the use of lights and technology to enhance the escape experience.
Value
Price is worth it! We had a great experience with Tim as our GM. The British bulldog was our MVP in the room. LOL!
Should you play it?
Yes! Especially if you are a fan of James Bond. I also cannot emphasize enough how important teamwork will be for you in this escape room. There may be difficulties for people who aren't agile or are not able to engage in gross motor actions.